Games
#1
2.5 years ago
There was an update to the MW3 servers and the clients, so now we cant get in,

Like the previous updates no news on what is fixed or been broken. Also still no DLC.

I can say the exe has been updated.

Edited twice, last edited 18/4/12 - 12:30pm.
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AU stR` AlcatraZ
Member
26 Posts
#2
2.5 years ago
Thats y i couldnt acces the VDP server this morning :p
AU xipho
Member
1,038 Posts
#3
2.5 years ago
are you saying you cannot join any of the promod servers?
#4
2.5 years ago
If your client hasnt updated you probly could at the moment. i just hope the server update doesnt screw with the ProMod.
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AU TG James246
Game Administrator
3,135 Posts

Enabling today.
Inspiring tomorrow.

#5
2.5 years ago
All servers will be inaccessible until GameServers add the 'MW3 April 18th Patch' to their Mod Install list.
AU walru$
Member
1,806 Posts
#6
2.5 years ago
Quote from TG James246 on the 18th of April 2012:
All servers will be inaccessible until GameServers add the 'MW3 April 18th Patch' to their Mod Install list.
How long will it be until thats up?
getting so much dolla this season, i will enjoy taking your money jake. ded nd owned (c) dardar
#7
2.5 years ago
At best a few hours going by their track record.

Like I have said tho, if your server is Hypernia, all you need to do is click on the Steam Update button. This manually runs the steam update for the server.
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AU Swiftz
AU Site Admin
12,573 Posts

Enabling today.
Inspiring tomorrow.

#8
2.5 years ago
Had a browse through MW3 Official Forums.

The most recent patch was for the following:

http://steamstats.zr40.nl/games/42680?page=2

That's right boys 12 new achievements.

AU Swiftz
AU Site Admin
12,573 Posts

Enabling today.
Inspiring tomorrow.

#9
2.5 years ago
Apparently that is in preparation for the DLC released in 9hours. Not sure how accurate that is.
#10
2.5 years ago
read the same sites, but there is still nothing Official from the devs.
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AU koil
Member
6,989 Posts
#11
2.5 years ago
This is all updates done since release


Call of Duty: Modern Warfare 3 Update History (All Platforms included)

TU1: Enabled Theater, Vault, Private Match options, Elite and Facebook functionality for Launch Day.

TU2: Fix for YouTube video upload on SD TVs. Matchmaking Improvements.

TU3: Theater Improvements (Fix to FF and RW in Theater), LAG improvements, Improvements to Hot Fix system.

TU4: Change to address hitching and lag in gameplay.

TU5: Further improvements for hitching and addressing lag in gameplay.

TU6: Additional improvements to address lag. Fix for Melee Jump. Clan Tag Validation (remove buttons from clan tags). Improve Host Migration logic. Prevent stat loss when player loses connection from server (Internet pull / drop).

TU7: Improvement to address "Host Disadvantage" / "Lag Compensation" that caused hosts with good connections to be hindered. Plus ability to hot fix additional tweaks based on user feedback to this change.

TU8: Networking enhancements, Theater improvements and fixes, Further improvements to "Host Disadvantage" / "Lag Comp", Increased speed of YouTube uploads from 32k to 256k, Nerf to all Akimbo weapons (reduced fire rate), Shotgun re-balance (Slight nerf to Striker, slight buff to all other shotguns, bar the AA-12 and 1887), Fix that prevents some users from not receiving their prestige token after prestiging, fix stat bug that retains "games played" stat across prestiges, removal of StealthnBomber radar visibility in Color Blind mode.

TU8: has been released on PS3 where it also includes improvements to voice chat.

TU9: 400 new ranks included in 5 new prestige levels. Also adds the ability to view Clan Rank on player card in-game when enlisted in a clan on Call of Duty: Elite. (This update is now available on Xbox Live and will be available on PSN on Feb 28th.)
Ability to select country flags as clan titles.
Additional network optimizations.
Additional ELITE push to game CaC validation.
Support for ELITE Clan Operations end future features.
Fixed PM issue where failed invites were preventing large parties from congregating.
Repair of writing of the games played field of the player stats so we can sweep LBs and correct averages on the backend.This process will commence shortly.

TU9/10 PS3: Two TU's due to Sony sub - first for Sony to test DLC, second to enable DLC on 28th.
Xbox TU9 features.
Voice volume slider fix.
HD rendering for PS3 theater.
Host migration update.
Anti lag balance adjustment for 1/2 bar connections vs. 3/4 bar connections

TU11:
(Xbox) Anti lag balance adjustment for 1/2 bar connections vs. 3/4 bar connections
Additional anti-lag tuning
Host migration threshold tuned further
Fix crash in theater related to MU removal
Additional theater functionality/stability fixes
Fix for elite assists stat tracking

TU12 (Xbox):
DLC Collection 1 release and all associated code changes.

Emergency TU (Xbox):
Security fix to prevent all current know game hacks and mods including stats revert.

TU12 (PS3) 1.6.424.1
Support for DLC Blackbox and Icebreaker SO missions
Security fixes.
Dead Silence/Sit Rep Pro functionality fix.
PS3 countdown timer fix.
Double Repear call in glitch fix.

TU13:(Xbox) 1.6.530.1
Release on Elite MP maps Foundation and Sanctuary.
Security fixes.
Double Reaper call in glitch fix.


Hot Fix Updates (Released):

No Recoil glitch
Infinite Laptop killstreak glitch (Stealth Bomber Glitch)
Map Exploits (Getting into trucks, under maps) Fix
Prevent Slow-mo and Super Fast lobbies
Fire rate normalization for Assault Rifles with undermounts
FMG9 Re-balancing (Nerf)
Akimbo FMG9 Re-balancing (Nerf)
Type95 Re-balancing (Nerf) - Reduce hipspread.
Fix for ACR with Red Dot / Shotgun
Fix Type 95 bug related to dropping it.
Fix map exploits on Dome
PS3 Hitmarker Sound
Adjust direct impact damage a Semtex does to a Juggernaut (No longer 1 hit kill)
Improvements to "weighted matchmaking" to improve games for regions with low populations.
Improvements to the Spawn Logic and Spawn System.
Fix for the any Proficiency on any gun exploit.
Fix for the MG-36 grip fire rate.
Update to Infected game mode settings to remove map monkey exploits and update rule sets.
Return of Drop Zone to the Community Playlist.
Demolition spawn system adjustment.
Additional Akimbo weapon re-balancing.
Release of HC FFA and HC HQ PRO modes in Advanced playlist (errors to be corrected at 2am PST Sun 26th)
Consolidation of Elite game modes.
.11 Further adjustment to akimbo weapon fire rate.
Map exploit fixes for Infected
.12 Fixed Reaper permanent Air Space Full issue.
Recon perk: fixed issue where flash grenades weren't triggering markers.
Re-balance of LMG
Fix to prevent viral propagation of hacks.
Leaderboard averages correction.
Restoration of hacked player stats.


Re-balancing and Updates currently in Development and/or Discussion:

Party match-making adjustment to base session selection on location of party host.
Further improvements to network performance.
Further improvements to the Spawn system.
Dead Silence/SitRep Pro functionality fix. (Xbox)
MP music volume remix.
Default :30 Round Start timer for System Link only, while looking into adjustable timer for System Link games for Competitive Play.
Options to allow System Link players to 'unlock all' for competitive play in System Link only
thank you mens
AU Dragn
PREMIUM USER
Member
2,426 Posts
#12
2.5 years ago
YES! New achievments.
fuk i am dum (c) vyybz | Add xfire | Nov 05 2011 [17:37] animax.dardar: cod4 is dead
AU pezza
Member
23 Posts
#13
2.5 years ago
TU14 would be the newest one for PC but its not there...
Achievements are locked.
But at least we know the new names for 2 future spec ops(not the ones already released for xbox)
Iron clad
Kill Swtich

We are on version 1.5.388 after update. :/

Edited once, 18/4/12 - 2:05pm.
AU kalz~
Member
1,292 Posts
#14
2.5 years ago
lol
Myth eSports // Xfire - kalza430

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