I agree with taint (suprisingly) why do we need to limit weapons anyway? We want to make this a unique game to play, so why have it play like cod with limiting weapons? We should just use the default class limits for a 16 slot.
now the question is... ranked or unranked? if we do unranked, its all default classes i think (so no mkb 44 or AVT), if ranked some people might not have unlocks that others do.. so its pretty much whoever pubs the most gets the advantage...
Well you cant give someone an advantage over others so unranked
-Disable Peripheral Action Indicator
Disables the white blob on the side of the screen when a enemy comes into eye sight and you don't see them
one 44 in the front door of FallenFighters could easily kill half the team crossing to the building at the start if they got a good spawn.
but thats the point... its a realistic ww2 simulator, they did that shit to the Russians all the time, even the mp40 can rip apart enemies at range
It's a video game, and this is a competitive gaming site, not a roleplaying sim site.
have to agree with putto there taint.. just because its a realistic shooter, doesn't mean we can't at least balance it to make it competitive.. its something different to the traditional shooter, plant bomb there, defuse bomb there that pretty much every other game has for competition.